Plant Care Frequency
Having depleted all the gold from my two main accounts on hatching and pricey gardening spells, I’ve been gardening like crazy lately; working on not only replenishing gold, but using all the extra gold to buy expensive amulets so every wizard can have a supply in the Bank as well as a stash in the Shared Bank. It’s been reminding me of some ins and outs of caring for the gardens.
One aspect varies from one plant to another: how often do you need to take care of needs? The two big things for me are making sure it’s often enough to avoid having anything move to “progress to dead” and making sure I don’t lose a mature harvest.
I’m just going to use a few examples from the plants I grow most often. While the timing issues vary, the questions you need to figure out for any given plant are the same, so you’ll want to figure this out for whatever plants you grow.
Having arrived at Wizard101 via Pixie Hollow, I tend to look for a 24 hour cycle as their gardening was set up so you actually could not apply needs within 24 hours of the last time you watered or whatever. So I’ve always tried to work it so I just had to go in once a day but with many plants — and the much more complex algorithms in this game due to likes, etc. — in Wizard101, twice a day works better.
Couch Potatoes are interesting. For the most part you can just tend them once a day. However, if you’re in a second time, six or eight hours after the first round and go to your CP patch, they will have both needs again. Often if I don’t go back and fill the needs again, the CP’s are fine the next day.
But they move from OK to progress to dead pretty easily and, if you haven’t taken care of the needs that second time, you may find one or more in progress to dead when you go back. Since I grow a couple of other things that need a second round, I just take care of the CP needs twice a day and thus completely avoid the progress to dead issue.
Evil Magma Peas
I haven’t had problems with EMPs and progress to dead — though you can get there with any of them — but they follow an intriguing pattern. They have 3 needs and if you show up once a day, all three are present. However, early in their maturing, there’s a stage where the water and pollination needs show up first without the music need. Then if you go in later, they need music.
If you keep going in twice a day they will continue to have two needs one time and one need the second It can work out to be a good way to mete out your energy use. If you ever miss the second visit, they will have all 3 needs the next day when you go in and it will be hard–next-to impossible– to get them back on the split schedule of needs.
Also, while they do absolutely fine if you just go in once a day for care, if you have all the likes and you go back that second time you will get a second harvest. I’m not sure when or why the progression switches, but if you DON’T go back, the second harvest segues back from all of them ready to harvest to all the plants having all 3 needs by the next day so you completely miss that extra mature harvest.
I do a lot of my gardening to get and sell the drops (keeping my gold supplies up), so I don’t want to miss whole rounds of mature harvests; I tend my EMPs twice a day. I also kind of like the relief I get on energy by tending often enough to have the music need show up separately from the other two. Makes it easier to grow other crops at the same time.
Pink Dandelions do fine if you just tend them once a day. Once in a while you’ll note one or two of them has developed a need or a pest if you’re in a second time, but you don’t have to go back. However, like EMP’s, PDs with all the likes will give you a second harvest if you go back in — and, of course, if any of them have developed needs you will have to cast spells to get harvests from all plants.
Again, since I’m aiming to maximize my gold intake from gardening, I want that second harvest. The second harvest will disappear if you don’t go in to get it. So if you tend in the morning and don’t get back till the next morning, you’d never know there was a second mature harvest — they’ll all be back showing needs and you’l just get the one harvest after you tend.
If you don’t need the extra gold and want to spend less time tending your garden, PDs are a good choice as they don’t easily go into the progress to dead mode.
I haven’t actually bothered to grow these for a long time because of their difficulty, but as they’re not alone in being fussy; they’re here as an example. There’s something glitchy in these and you can go in and take care of all the needs multiple times a day and still one or more of these plants will go into progress to dead.
Since I kind of gave up it’s possible KI took care of the issue at some point and I just don’t know about it The tough thing about having one or two plants go into progress to dead is that they then start over so you have a patch of things growing in an area that fits a medium or large area spell but random plants in the patch are having needs at a separate time from the rest and you wind up keeping on caring for those 2 or 3 for days after the rest have hit elder harvest.
These are nice and straightforward. They get their two needs once a day and once they hit the right point in the mature phase, you get a harvest as soon as the needs are met. On very rare occasions I’ve been back a second time and they were ready to harvest again but most of the time they just offer a harvest once a day.
So these work very well if you just want to take care of plants once each day. I’ve never had any go into progress to dead as long as I cast their needs spells once a day and I don’t worry that I’m losing a harvest if I’m not back a second time.
These are similar to PDs in terms of timing. They only get needs once a day. Much of the time you also only get one mature harvest a day. But sometimes a second visit garners a second harvest. They don’t easily go into progress to dead, so if you want a once-a-day crop (or maybe you’re after amber!) KP’s are pretty easy.
If you want to try plants other than these, just try out going in twice a day and make note of what’s going on on the second visit. If they don’t have any needs you might try once a day and see how they do. Also, pay attention to whether there is a second mature harvest to gather regardless of needs.
When I say once a day, I really mean within 24 hours. For some, like CPs, if you go back in 25 hours instead of somewhere very close to 24, you might be in yellow mode on the plant icon (telling you something(s) in your garden is in progress to dead mode). Some give you more leeway, so for PDs and SFs, for example, it doesn’t make too much difference if it’s 28 hours instead of 24.
Because I’m almost always growing either CP’s or EMP’s I generally tend my gardens twice a day, so all the plants get their second round of needs or the extra harvesting just because I’m there anyway. But sometimes I grow only things that are okay on once a day, forego the extra harvest, and spend more time having a life off the computer.
Posted on June 20, 2018, in Gardening, Uncategorized, Wizard 101, Wizard101 Basics and tagged Wizard101, Wizard101 beginning gardening, wizard101 couch potatoes, Wizard101 Evil Magma Peas, Wizard101 gardening, Wizard101 King Parsley, Wizard101 pink dandelions, Wizard101 Sword Ferns. Bookmark the permalink. Leave a comment.