Category Archives: Gardening

Plant Care Frequency

Having depleted all the gold from my two main accounts on hatching and pricey gardening spells, I’ve been gardening like crazy lately; working on not only replenishing gold, but using all the extra gold to buy expensive amulets so every wizard can have a supply in the Bank as well as a stash in the Shared Bank.  It’s been reminding me of some ins and outs of caring for the gardens.

One aspect varies from one plant to another:  how often do you need to take care of needs?  The two big things for me are making sure it’s often enough to avoid having anything move to “progress to dead” and making sure I don’t lose a mature harvest.

I’m just going to use a few examples from the plants I grow most often.  While the timing issues vary, the questions you need to figure out for any given plant are the same, so you’ll want to figure this out for whatever plants you grow.

Having arrived at Wizard101 via Pixie Hollow, I tend to look for a 24 hour cycle as their gardening was set up so you actually could not apply needs within 24 hours of the last time you watered or whatever.  So I’ve always tried to work it so I just had to go in once a day but with many plants — and the much more complex algorithms in this game due to likes, etc. —  in Wizard101, twice a day works better.

Couch Potatoes

Couch Potatoes are interesting.  For the most part you can just tend them once a day.  However, if you’re in a second time, six or eight hours after the first round and go to your CP patch, they will have both needs again.  Often if I don’t go back and fill the needs again, the CP’s are fine the next day.

But they move from OK to progress to dead pretty easily and, if you haven’t taken care of the needs that second time, you may find one or more in progress to dead when you go back.   Since I grow a couple of other things that need a second round, I just take care of the CP needs twice a day and thus completely avoid the progress to dead issue.

Evil Magma Peas

I haven’t had problems with EMPs and progress to dead — though you can get there with any of them — but they follow an intriguing pattern.  They have 3 needs and if you show up once a day, all three are present.  However, early in their maturing, there’s a stage where the water and pollination needs show up first without the music need.  Then if you go in later, they need music.

If you keep going in twice a day they will continue to have two needs one time and one need the second  It can work out to be a good way to mete out your energy use.  If you ever miss the second visit, they will have all 3 needs the next day when you go in and it will be hard–next-to impossible– to get them back on the split schedule of needs.

Also, while they do absolutely fine if you just go in once a day for care, if you have all the likes and you go back that second time you will get a second harvest.  I’m not sure when or why the progression switches, but if you DON’T go back, the second harvest segues back from all of them ready to harvest to all the plants having all 3 needs by the next day so you completely miss that extra mature harvest.

I do a lot of my gardening to get and sell the drops (keeping my gold supplies up), so I don’t want to miss whole rounds of mature harvests; I tend my EMPs twice a day.  I also kind of like the relief I get on energy by tending often enough to have the music need show up separately from the other two.  Makes it easier to grow other crops at the same time.

Pink Dandelions

Pink Dandelions do fine if you just tend them once a day.  Once in a while you’ll note one or two of them has developed a need or a pest if you’re in a second time, but you don’t have to go back.  However, like EMP’s, PDs with all the likes will give you a second harvest if you go back in — and, of course, if any of them have developed needs you will have to cast spells to get harvests from all plants.

Again, since I’m aiming to maximize my gold intake from gardening, I want that second harvest.  The second harvest will disappear if you don’t go in to get it.  So if you tend in the morning and don’t get back till the next morning, you’d never know there was a second mature harvest — they’ll all be back showing needs and you’l just get the one harvest after you tend.

If you don’t need the extra gold and want to spend less time tending your garden, PDs are a good choice as they don’t easily go into the progress to dead mode.

Ivy League

I haven’t actually bothered to grow these for a long time because of their difficulty, but as they’re not alone in being fussy; they’re here as an example.  There’s something glitchy in these and you can go in and take care of all the needs multiple times a day and still one or more of these plants will go into progress to dead.

Since I kind of gave up it’s possible KI took care of the issue at some point and I just don’t know about it  The tough thing about having one or two plants go into progress to dead is that they then start over so you have a patch of things growing in an area that fits a medium or large area spell but random plants in the patch are having needs at a separate time from the rest and you wind up keeping on caring for those 2 or 3 for days after the rest have hit elder harvest.

Sword Ferns

These are nice and straightforward.  They get their two needs once a day and once they hit the right point in the mature phase, you get a harvest as soon as the needs are met.  On very rare occasions I’ve been back a second time and they were ready to harvest again but most of the time they just offer a harvest once a day.

So these work very well if you just want to take care of plants once each day.  I’ve never had any go into progress to dead as long as I cast their needs spells once a day and I don’t worry that I’m losing a harvest if I’m not back a second time.

King Parsley

These are similar to PDs in terms of timing.  They only get needs once a day.  Much of the time you also only get one mature harvest a day.  But sometimes a second visit garners a second harvest.  They don’t easily go into progress to dead, so if you want a once-a-day crop (or maybe you’re after amber!) KP’s are pretty easy.

Conclusion

If you want to try plants other than these, just try out going in twice a day and make note of what’s going on on the second visit.  If they don’t have any needs you might try once a day and see how they do.  Also, pay attention to whether there is a second mature harvest to gather regardless of needs.

When I say once a day, I really mean within 24 hours.  For some, like CPs, if you go back in 25 hours instead of somewhere very close to 24, you might be in yellow mode on the plant icon (telling you something(s) in your garden is in progress to dead mode).  Some give you more leeway, so for PDs and SFs, for example, it doesn’t make too much difference if it’s 28 hours instead of 24.

Because I’m almost always growing either CP’s or EMP’s I generally tend my gardens twice a day, so all the plants get their second round of needs or the extra harvesting just because I’m there anyway.  But sometimes I grow only things that are okay on once a day, forego the extra harvest, and spend more time having a life off the computer.

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Double Garden: good days to go to the Bazaar

Even if you don’t have anything to do with gardening in Wizard101, you can benefit at the Bazaar from Double Garden events. Those of us who DO garden are busily harvesting double reagents, double pet snacks, double housing items — most of which are “likes” for plants — and double Treasure Cards.  And any of us who’ve been doing large scale gardening very long don’t need most of those things, so we’re also selling all our extra stuff at the Bazaar.

For instance, Evil Magma Peas drop Djembe Drums and Egg Baskets (both likes for Evil Magma Peas), Tower Shield and Feint TC’s (and more), and Scrap Iron, Black Lotus, Aether, Aquamarine, Sandstone, Sunstone, Pearls and Golden Pearls.  I have the likes for all my gardens, have giant stockpiles of the TC’s and my banks and shared banks have huge stores of the reagents.  So I sell almost everything I get in the harvests.

Couch Potatoes drop a bunch of pet snacks at every level of harvest, plus Empower and lots of Star TC’s and their own “likes”, Litter and Sandwich Stations.  Again I’ve collected all I need and, if anything needs replenishing, these events refill my stores and still leave me with lots to sell.

Sword Ferns drop so many blades of almost every sort that I sell tons of those, and they drop their own likes plus some other housing items as well.

You get the idea.  those of us who garden have to stop once or twice in the midst of harvesting to sell things in the Bazaar so our backpacks and shared banks have room to collect the rest.  It means there are not only lots of often-hard-to-get items available in big numbers, but because there are so many the prices are often down.

What you can’t get easily during these events are the gardening tc’s.  Since all the gardeners are frantically buying up these cards to use while they wring the max out of the event, the gardening tc’s are harder to come by.

If you need some rare reagents for crafting or want to pluck up a bunch of pet snacks while available and cheaper or you’re ready to start gardening and need some likes for your chosen plants, it’s worth watching out for Double Garden events and hanging out at the Bazaar.  These events happen way less often than most of the other member benefits so take advantage while you can.

Double Gardens at last

May 25, 2018 Yesterday KI announced a Double Garden event through Sunday.  Been a long wait!

During this time you will receive double drops of all kinds for every harvest (mature or elder) — tc’s, xp, housing items, snacks,reagents, seeds, gold.  I’ve had many gardens sitting at elder harvest waiting for this.  Just from this one set of harvests I’ve largely restored the gold supplies I depleted for many wizards during the double pet event last weekend.

There isn’t enough time to get very many types of plants to elder if you plant now, but a few things like Evil Magma Peas and Couch Potatoes move quickly enough that you could get a couple of mature harvests.  I think Double Garden days are one of the best deals KI offers so take advantage.

It’s especially a good chance to double up on seeds you normally either have to buy with crowns or farm for endlessly.  And those double mega snacks — can’t beat the impact on your supplies of those.

Double Animus for members

Monstrodome Recipe

From today, April 13, 2018, through Sunday, April 15, KI is offering double animus for members.  If you participate in Monstrology, it’s a good chance to collect animus more quickly.

If you, like me, have gardens sitting at elder harvest waiting for a Double Garden event, the wait continues…

Another Double Pets — and no Double Gardens… still

April 5, 2018

KI started yet another Double Pets event today, just after some of us were commenting on the adult non-PvP Facebook group about hoping for a Double Gardening event.

I gather KI either (1) makes more money off elixir sales or (2) loses less in crowns since double gardening helps people expand their seed supplies without purchasing or (3) maybe both, with the double pet events, so the Double Garden events have become few and far between.

As usual, I have many wizards hanging out with full gardens at elder harvest, now for something like 2 or 3 months, waiting for a double event.  Sometimes I wind up needing gold and having to harvest and replant before an event finally comes around…

Meanwhile, through Sunday, April 8, you’ll receive double XP for both pet games and pet snacks.  At the moment I still feel like it’s mostly a big waste of time or a crap shoot in which I spend way too much boring time with little chance of getting what I hoped for, so don’t know that I’ll be taking advantage.  And it sure doesn’t inspire me the way the garden events do to buy a membership for my non-member accounts to participate.

I wonder how much they really lose in crowns for seeds since many of us build (built) our gardens by farming for seed drops.  For me, the double events just meant I was able to build my supply faster — for which I felt so incredibly grateful as I don’t enjoy endlessly fighting the same mobs over and over 🙂  I didn’t pay crowns for the seeds to begin with.  And some folks try to plant more during the event and harvest another round and buy elixir to do so.  I’m curious how much more they profit from double pets than double gardens?

Bottom line, if you’re still working on pets, this is a good time to speed up the training.  If you’re waiting for double harvests in gardening, don’t hold your breath.

Double Garden benefits for non-gardeners

As the Double Garden event wound down and I kept taking wizards to the Bazaar to sell off the last of their harvests, I realized even those who don’t garden and don’t want to can reap some some benefits during the double reward events.

Plants routinely can drop:  (1) housing items; (2) reagents; (3) treasure cards; (4) pet snacks.  Many plants drop all of the above, some just drop two or three.  Those of us who do a lot of gardening generally have well-filled stores of reagents, TCs, etc.  When we start getting double we make a lot of trips to the Bazaar to sell things off as we keep hitting our limits.

Many treasure cards, snacks, plant-“like”-housing items and reagents that can be hard to come by at the Bazaar are suddenly being sold in copious numbers.  Not only can you sometimes pick up cards, etc. that usually require a long slog at the shop, but often because more are available, the price is better.

For instance, I grow Pink Dandelions quite a bit.  They drop

Ancient Scroll
Black Pearl
Blood Moss
Bone
Cat Tail
Crystal Vial
Lava Lily
Spring

and several of those — like Black Pearl — are much in demand for crafting.  They can take a lot of farming to get enough and I sell a bunch every time I harvest.  Evil Magma Peas, besides a similarly enticing list of reagents (including Scrap Iron!!!), also drop Feint and Tower Shield tcs, both of which are so sought-after the Bazaar often has none.  Couch Potatoes drop a bunch of level 5, 6 and 7 snacks at regular harvests; because they drop mega snacks at elder harvest, many of us sell all the other snacks, so items like Killer Tomato and Shanta Pudding that can be not only hard to grab but pricey can be more available and lower in price.

So even if you never garden and never will, you might want to take advantage of the next Double Garden Reward event by hanging out at the Bazaar stocking up on items you usually have trouble finding.  If you have particular items you want, check the wiki to see whether there are plants that drop them.  If there are, make sure you haunt the Bazaar for them on Double Garden days.

Double XP affected by DDoS attacks?

Besides the usual difficulties these attacks cause for getting into the game and getting kicked off the game, I’ve been noticing an impact on the harvest drops.  On two of my accounts for certain crops my wizards – and mostly two particular wizards- are getting no treasure cards.  Getting in and staying in has been such an issue I hesitated to try to plant some quick-growing crops but I’ve done it anyway so am interested to see whether the treasure card drought for these two continues.

For instance, one of the main reasons I grow Sword Ferns is to collect TC blades.  They normally drop blades at every level of harvest and then give even more at elder harvest, so if you get double rewards, there’s a boatload of blades.  Two of my wizards harvested 40+ Sword Ferns apiece at elder harvest as soon as the double rewards started and got … ZERO blades.

Now on these particular two accounts I’ve had an ongoing problem that the Harold Argleston warning about having reached the maximum number of treasure cards doesn’t work any more.  Not ever.  But I’m aware of it and am pretty careful about checking on how close to the 999 max I am and every time I’ve harvested a chunk of plants, I check in to see if I need to go to the Bazaar to sell a bunch off before I harvest more.  So realizing that my TC blade counts  had not changed at all after harvesting (including that I always sell or trade off all the ones for schools I don’t use so there should have been some piles of blades where normally there are none) that many Sword Ferns was a shock.

For these two accounts I’ve also been feeding a lot of seeds to pets and those wizards are not getting treasure cards for that either.  For Rylee W. (level 92 Life), there may be a bigger problem.  As noted in a recent post, I’ve been taking her in to farm Loremaster and she’s only getting one gear drop each time, with an occasional reagent added.  Nothing else.  Including no treasure cards at a boss who regularly drops more than one at a time.  So there may be something going on with this character where her programming is screwed up in some odd way that keeps her from ever getting a treasure card in any circumstances.

It also seemed like I got quite a bit less in the way of housing item drops than normal for certain crops.

Since KI seems to have taken to changing the growing times, drop rates, energy globe refill times, etc. to lower the benefits of these events, I’m not sure whether these drop issues are because of the DDoS attacks or are just part of the plan to reduce benefits?  Curious if others are noticing issues with the rewards this time?

After the celebration

Even though I didn’t take as much advantage of the extended birthday celebration as I once would have, I feel kind of relieved the party is over so I no longer feel compelled to keep trying for another garden or to keep hatching and training pets.

I did very well with the gardening in spite of not planting one batch immediately following another nor planting the biggest gardens for every wizard.  Pets ate LOADS of seeds and my mega snack coffers are well stocked.  Wizards are well supplied with blades of many sorts, thanks to the Sword Fern crops that were already sitting at elder harvest when the event began.

Pet training wound up mostly being disappointing as usual, with one exception.  I did get a great quint heal pet for Jasmine R.  Tried to hatch hers with Heather G.’s triple heal Seraph and at 12 failed hatches I gave up.  For one the fail was Life Giver, which I’m not that unhappy to have for a Life wizard so I trained the final step and got the fourth heal and Heather will just have to muddle through with that 🙂  The lovely lady from the Adult Non PvP group on FB who helped Jasmine then helped me with Rylee W., for whom I also wanted to get a quint heal pet.  I kind of lost count but we’re at something like seven, maybe eight, hatches and the latest one is a fail there too.

Some of the pundits in the world of pets claim quite authoritatively that it takes seven generations or less to get a replica.  I’d never hatched that many times on one so I’ve assumed it was true.  Very lowering to find out that KI has set this up so apparently there’s no limit to how many hatches it could take to get the pet you want.  Just adds to my general feeling that I don’t want to be bothered when it comes to pets.

I only train pets when they have double pet rewards so I’m done with that for a while.  Rylee has a couple of miscellaneous plants that didn’t manage to reach elder before the double gardening was over but otherwise all gardens are empty and I plan to leave them sitting for at least a week.

My general plan once I’ve had time off is plant gardens for two wizards on an account, get all theirs to elder harvest and leave it then two wizards on another account, etc. until as many wizards as I want to participate in double rewards have elder harvests ready to go.  That way I don’t have to put in too much time per day on gardening but manage to get plenty of double rewards when an event shows up. I’ve been doing it that way for a while and it makes the gardening very relaxed.

I spent so much time on the pets and gardens that once again I barely participated in the BOXES event and never did any of the Lost Pages stuff at all.  As always, I enjoyed the party and it was really nice to have the extension so I was able to accomplish a bit more than usual without putting in tons of extra hours at the game.  Now the Halloween festivities are just around the corner!