As the Double Garden event wound down and I kept taking wizards to the Bazaar to sell off the last of their harvests, I realized even those who don’t garden and don’t want to can reap some some benefits during the double reward events.
Plants routinely can drop: (1) housing items; (2) reagents; (3) treasure cards; (4) pet snacks. Many plants drop all of the above, some just drop two or three. Those of us who do a lot of gardening generally have well-filled stores of reagents, TCs, etc. When we start getting double we make a lot of trips to the Bazaar to sell things off as we keep hitting our limits.
Many treasure cards, snacks, plant-“like”-housing items and reagents that can be hard to come by at the Bazaar are suddenly being sold in copious numbers. Not only can you sometimes pick up cards, etc. that usually require a long slog at the shop, but often because more are available, the price is better.
For instance, I grow Pink Dandelions quite a bit. They drop
and several of those — like Black Pearl — are much in demand for crafting. They can take a lot of farming to get enough and I sell a bunch every time I harvest. Evil Magma Peas, besides a similarly enticing list of reagents (including Scrap Iron!!!), also drop Feint and Tower Shield tcs, both of which are so sought-after the Bazaar often has none. Couch Potatoes drop a bunch of level 5, 6 and 7 snacks at regular harvests; because they drop mega snacks at elder harvest, many of us sell all the other snacks, so items like Killer Tomato and Shanta Pudding that can be not only hard to grab but pricey can be more available and lower in price.
So even if you never garden and never will, you might want to take advantage of the next Double Garden Reward event by hanging out at the Bazaar stocking up on items you usually have trouble finding. If you have particular items you want, check the wiki to see whether there are plants that drop them. If there are, make sure you haunt the Bazaar for them on Double Garden days.
Besides the usual difficulties these attacks cause for getting into the game and getting kicked off the game, I’ve been noticing an impact on the harvest drops. On two of my accounts for certain crops my wizards – and mostly two particular wizards- are getting no treasure cards. Getting in and staying in has been such an issue I hesitated to try to plant some quick-growing crops but I’ve done it anyway so am interested to see whether the treasure card drought for these two continues.
For instance, one of the main reasons I grow Sword Ferns is to collect TC blades. They normally drop blades at every level of harvest and then give even more at elder harvest, so if you get double rewards, there’s a boatload of blades. Two of my wizards harvested 40+ Sword Ferns apiece at elder harvest as soon as the double rewards started and got … ZERO blades.
Now on these particular two accounts I’ve had an ongoing problem that the Harold Argleston warning about having reached the maximum number of treasure cards doesn’t work any more. Not ever. But I’m aware of it and am pretty careful about checking on how close to the 999 max I am and every time I’ve harvested a chunk of plants, I check in to see if I need to go to the Bazaar to sell a bunch off before I harvest more. So realizing that my TC blade counts had not changed at all after harvesting (including that I always sell or trade off all the ones for schools I don’t use so there should have been some piles of blades where normally there are none) that many Sword Ferns was a shock.
For these two accounts I’ve also been feeding a lot of seeds to pets and those wizards are not getting treasure cards for that either. For Rylee W. (level 92 Life), there may be a bigger problem. As noted in a recent post, I’ve been taking her in to farm Loremaster and she’s only getting one gear drop each time, with an occasional reagent added. Nothing else. Including no treasure cards at a boss who regularly drops more than one at a time. So there may be something going on with this character where her programming is screwed up in some odd way that keeps her from ever getting a treasure card in any circumstances.
It also seemed like I got quite a bit less in the way of housing item drops than normal for certain crops.
Since KI seems to have taken to changing the growing times, drop rates, energy globe refill times, etc. to lower the benefits of these events, I’m not sure whether these drop issues are because of the DDoS attacks or are just part of the plan to reduce benefits? Curious if others are noticing issues with the rewards this time?
At last KI announced a double garden event starting today, January 10, 2018 and going through January 14, 2018. As I’ve mentioned several times, I’ve had gardens sitting at elder harvest since October, waiting for a double xp event so I excitedly logged in and took my first wizard to her garden.
Midway through collecting the harvest the box for harvesting quit showing up and then the game froze. Then I couldn’t get back in. Then I got in and finished harvesting but couldn’t move items from the backpack to the shared bank and then it froze again.
The chatter in the Adult PvP players group on Facebook is that there’s been another DDoS attack. There were troubles a couple of nights ago, then yesterday I was on with lots of people and we seemed to be doing fine and now the problems seem to be back.
So you can try to get in and do your gardening but you may have to keep trying to get in. If you can manage to get in and plant or harvest, you get double XP, double seeds, double drops including pet snacks so it’s a great moment to increase your rewards from gardening.
Even though I didn’t take as much advantage of the extended birthday celebration as I once would have, I feel kind of relieved the party is over so I no longer feel compelled to keep trying for another garden or to keep hatching and training pets.
I did very well with the gardening in spite of not planting one batch immediately following another nor planting the biggest gardens for every wizard. Pets ate LOADS of seeds and my mega snack coffers are well stocked. Wizards are well supplied with blades of many sorts, thanks to the Sword Fern crops that were already sitting at elder harvest when the event began.
Pet training wound up mostly being disappointing as usual, with one exception. I did get a great quint heal pet for Jasmine R. Tried to hatch hers with Heather G.’s triple heal Seraph and at 12 failed hatches I gave up. For one the fail was Life Giver, which I’m not that unhappy to have for a Life wizard so I trained the final step and got the fourth heal and Heather will just have to muddle through with that 🙂 The lovely lady from the Adult Non PvP group on FB who helped Jasmine then helped me with Rylee W., for whom I also wanted to get a quint heal pet. I kind of lost count but we’re at something like seven, maybe eight, hatches and the latest one is a fail there too.
Some of the pundits in the world of pets claim quite authoritatively that it takes seven generations or less to get a replica. I’d never hatched that many times on one so I’ve assumed it was true. Very lowering to find out that KI has set this up so apparently there’s no limit to how many hatches it could take to get the pet you want. Just adds to my general feeling that I don’t want to be bothered when it comes to pets.
I only train pets when they have double pet rewards so I’m done with that for a while. Rylee has a couple of miscellaneous plants that didn’t manage to reach elder before the double gardening was over but otherwise all gardens are empty and I plan to leave them sitting for at least a week.
My general plan once I’ve had time off is plant gardens for two wizards on an account, get all theirs to elder harvest and leave it then two wizards on another account, etc. until as many wizards as I want to participate in double rewards have elder harvests ready to go. That way I don’t have to put in too much time per day on gardening but manage to get plenty of double rewards when an event shows up. I’ve been doing it that way for a while and it makes the gardening very relaxed.
I spent so much time on the pets and gardens that once again I barely participated in the BOXES event and never did any of the Lost Pages stuff at all. As always, I enjoyed the party and it was really nice to have the extension so I was able to accomplish a bit more than usual without putting in tons of extra hours at the game. Now the Halloween festivities are just around the corner!
Every year Kingsisle runs a birthday celebration week, usually starting in the first week of September, and this year’s began today and runs through Tuesday, September 5, 2017.
You can log in on the Wizard101 site and pick up free items. The Professor’s B.O.X.E.S. quests are back as well as the Lost Pages quests. Members get double pet xp, double gardening drops, double animus in Monstrology, and free training point buy back.
I’ve had a bunch of gardens sitting at elder harvest for weeks so it took several hours today to harvest, keep moving things around through the Shared Bank and into attics and Seed Vaults and popping to the Bazaar to sell TCs and miscellaneous snacks.
It’s a great time to buy treasure cards at the Bazaar as most gardeners have too many at this time. Same thing for snacks. Such big harvests, so many snacks… The treasure card exception is gardening treasure cards, as everyone gets busy gardening during these double rewards events and that means they’re buying up gardening TCs.
Lots to do. Good time to maximize benefits from gardening, pets and monstrology. It’s always fun so enjoy!
Wow, quite a week KI is presenting for us. After a day of Double Pet XP, we now have Double Garden Rewards from today (6/7/17) through Sunday!
If you plant Evil Magma Peas, Couch Potatoes, Boom Shrooms, Snapdragons or Tiger Lilies today and provide them with all the likes, you can collect double XP, gold, treasure cards, seeds, pet snacks, etc. before the event is over. [I’m sure there are other short-term items, but these are the ones I happen to grow..]
I’ve had gardens sitting at elder harvest for four of my wizards so I’ve already collected a round of double harvests– including feeding a bunch of Evil Magma Pea seeds to pets on an account on which attics and Seed Vaults are already bursting with them! And I’m planting some EMPs and Couch Potatoes to get a second round of pet snacks. And on one of my accounts I’ve harvested an abundance of blade TCs from Sword Ferns.
Make sure to take advantage of this great opportunity!
A couple of posts ago I wrote about starting a new wizard and running her through every single quest she could do for free to see what level she reached and then bought Cyclops Lane and did every quest to see if i could get her to level 12.
She hit level 9 and then some on the free stuff and, after a bunch of rounds of fighting the Harvest Lord to see if I could scootch her up to level 10, I finally bought Cyclops. My goal was to get her to level 12 so she could become the gardener and provider of mega snacks for the new account. At the end of Cyclops she was level 11.
So then I turned to a wizard on the third account who’d been sitting at level 5 (just finished Unicorn Way quests, side and main) for ages. I suspect I did some of the Halloween stuff with her too and got some XP for the Jack Hallow quests level fives can do. She hit level 10 (just) at the end of all the Triton stuff. I then took her through every quest in Firecat Alley to see if the extra dungeon there might get her to level 12 but no dice.
No matter which zone I purchased first, I couldn’t get a wizard up to gardening without purchasing both Cyclops and Firecat. You don’t get the quest for Crab Alley (which racks up some pretty good points and also costs) until level 12 and you don’t get the quest for Nightside until you’ve completed all three areas (Triton, Cyclops and Firecat) plus Foulgaze (Sapphyra’s Tower) and Lord Nightshade (Stormdrain Tower) and the only way to get big points in Nightside is to pay to do the Sunken City dungeon.
Colossus Boulevard is the other main side quest area and it too requires purchasing the zone. So, it’s 1500 Crowns to get Firecat and Cyclops and then if you want access to ALL of Wizard City that’s appropriate for lower level wizards it’s another 2250 Crowns to get Crab Alley, Sunken City, and Colossus. Grand total for all of it 3750 Crowns.
Final results of my trial: you can only get to level 9, maybe 10, if you don’t purchase any zones. You’ll be somewhere in level 11 if you just buy one area, either Firecat or Cyclops; you’ll be slightly farther into level 11 if you just purchase Firecat). If you want to be able to garden (the best way in my opinion for a free account to be swimming in gold from an early stage), you’ll have to come up with the 1500 Crowns and complete Firecat and Cyclops as well as Triton. And for both I had to do a few extra boss fights to tip over to 12.
When I started playing the game several years ago, I began with a free account. It didn’t take long to realize there were serious limits to playing for free and I became a member. By the time I got to my third account, which has always been a free/crowns account I had crowns to pass over, bought a couple of “gift” pets on the first account for the first wizard on the new one and then hatched with those, etc.
So I realized I’ve long since lost track of exactly how much you can accomplish in the game if you stick with only what you can do for free. I started a new wizard and worked her through everything you can do for free. That’s all of Unicorn Way, part of the Penny Dreadful quests, Golem Court, all of Triton Avenue, some Arena training, the Pet Pavilion quest and the beginning of fishing (which hadn’t been introduced when I started).
My aim was to see how close I could get to level 12 and gardening without paying. When I finished doing every free thing and then some reps of fighting Harvest Lord to earn a few xp, I was level nine. So I moved some Crowns and bought Cyclops Lane to see if that could get her up there. She was level 11 when I finished every single quest there.
Since Firecat Alley has one more dungeon than Cyclops, I started another wizard and plan to do every quest in Firecat Alley and see where she winds up. This one for some reason made it to level 10 after Triton and all the other free quests plus one extra round with Harvest Lord and one unnecessary mob battle. Not sure if I missed something with Darby or possibly this one (who’s been sitting around a LONG time at level five, not being played) earned some points from Jack Hallow quests in October.
I’ll report back when I’ve finished that experiment. Basically it appears they have it set up so you can’t get to gardening without buying at least two areas but it may prove to be the case that you can do it by just buying Firecat Alley. Some wizards do it by spending endless hours racking up 8 or 10 xp at a time fighting Harvest Lord* or some other boss in the free area. If you, like me, don’t have patience for that, it’s going to cost you 1500 crowns (750 each for Cyclops and Firecat) if you do Cyclops next after Triton.
Gardening is a great way to earn lots of gold and, if you can manage to get a couple of crown seeds like Evil Magma Peas or Couch Potatoes**, you can get the highest XP mega snacks in your elder harvests. Even on an account where I’m just starting and deleting wizards (sometimes after Wizard City, sometimes Krok) I like to have some good pets, to be able to buy a Red Barn Farm (you can buy it for gold and it’s a “like” for plants so everything reaches elder harvest a little faster if you’re gardening there), to buy furniture sets in the crown shop (also available for gold) and to get the best equipment for the level at the Bazaar. Gold from gardening–both the gold you get at harvests and the gold from selling housing drops, treasure cards, seeds and reagents you don’t need–adds up to being able to do all of those things.
Next time I’ll talk about some of the sneaky ways they spread around the requirements to move ahead in various endeavors to a variety of places– requiring you to keep buying another area and another to complete tasks.
*I pick him because he’s a little tougher than the others which means he also drops more stuff that sells for decent gold.
**In this latest case, I “gifted” a few Road Warrior Packs over when there was a sale and she managed to get a Sword Fern and a Silver Trumpet Vine — not the ones I hoped for, but enough to get a start. I then will occasionally buy one month of membership when there’s a Double Garden event so I can double the seeds.
I’ve been winding down some on gardening since I have pretty big stores of pet snacks and reagents and treasure cards so my main effort has become having gardens at elder harvest whenever Double Garden Reward events arise. So, I’ve had 12 wizards with gardens at elder harvest since the last Double Garden days in September.
In fact, due to buying and passing pricey treasure cards to lower level wizards on one of my other accounts, I finally had to harvest and replant so I could re-build gold supplies. Seems like a long time without a Double Pet or Garden reward event…
When it comes to crafting in the Spiral, there are a few places that wind up catching people without the right ingredients if they haven’t done research. I did a lot but when I got to Azteca it turned out I hadn’t done enough. Now I’ve found a nice chart that lets you know what you’re facing in terms of reagents for all the crafting quests.
The first place for me that created a problem was Marleybone, where it took me quite a while to farm both MB and the Bazaar for enough scrap iron. But the Dragonspyre crafting quests were the ones that pushed me into gardening. I did a bunch of research about reagents and figured out I could get them as drops from lots of plants.
Pink Dandelions and Evil Magma Peas between them drop copious numbers of the reagents you need not only for the crafting quests through Celestia but also for crafting a lot of the recipes you can buy along the way. I stopped questing for a while and just grew crop after crop. Now all my wizards have big supplies of reagents in their backpacks and the Shared Bank has a giant store as well and all the early crafting quests have been easy.
Even the Zafaria quest, which causes a lot of people trouble, went quickly for me. However, for a few reagents I had to pass every piece any wizard on the account had through the Shared Bank, so I’ve needed to grow more crops and do more farming at the Bazaar to make sure my other wizards will have an easy time when they get there.
I read a lot about Amber becoming important as you move into the higher levels so I grew various plants that drop it, finally landing on King Parsley as the easiest to grow in an array of plants that all drop it so rarely you have to repeat crops over and over to get much of a supply. I didn’t look ahead to get the numbers I’d require; wound up having plenty to craft Deer Knight but I can see I’ll need to get cracking on growing LOTS more crops of KPs to have enough Amber for all my wizards to craft stuff.
What I missed was any warning about Turquoise, Agave Leaves and Agave Nectar, all of which come into play for the Axteca crafting quest. Turquoise is a pretty infrequent drop, available in a couple of packs and, if you keep refreshing the reagent tab, available in small numbers at the Bazaar.
Agave Leaves are supposedly available to pick up in a few areas of Azteca. In spite of farming quite a bit, I never even saw one till the Floating Mountains; with two wizards questing through the area at once (two accounts), I got one for one wizard. Both the leaves and the nectar are available in small occasional numbers at the Bazaar. Some Ultra plants drop it but since Ultra plants are hard to come by, not a great way to collect a bunch. A bunch of bosses drop it but, again, two wizards who’ve both fought most of the main story bosses in Azteca and one of them has received one. You can also buy one of the Leaves for 400 arena tickets but since I don’t play PvP I have tiny amounts of tickets.
Nectar is possible to get when you find the Agave Leaves (much like Stone Blocks can give you Sandstone or Black Lotus can give you Black Pearls), so if you have better luck with finding the Leaves than I did, you can probably get enough of the Nectar. You can also transmute the Leaves into Nectar.
If I’d realized the quest was coming, I’d have started having all my wizards pick up the Leaves and the Nectar every time they hit the Bazaar from an early stage. If you want to have plenty of these reagents for the quest when you get there, I advise starting to pick all three–turquoise,agave leaves, agave nectar–up whenever you see any at the Bazaar from the earliest level you can (for me it’s around level 14 or 15 when I’ve managed enough garden crops to have that much gold).
The finisher for me with the Azteca crafting project is the Potent Trap TC requirement. Although it’s a possible drop from Ultra Alligator Pear Tree, it’s basically only available as a drop from Bosses. One of my two wizards got two on the way through Azteca, the other zero. And you can’t trade it or buy it at the Bazaar or from a vendor.
I assume it’s another deal where you wind up having to pick one of the Bosses who drop it and fight 50 times to get one. I’m digging in my heels and saying no to that, so I won’t be completing that quest for the one who didn’t get any.
For all the rest of the quests, though, if you start gardening early and spend some time farming at the Bazaar, you can arrive at each crafting quest with the ingredients already in your stock. Click the link to the chart I mentioned at the beginning so you can see all the numbers you’re going to need and start your plan early.