January 7, 2018
I”m again very late making note of a Double Pet Rewards event but you have till something like 8 a.m. tomorrow e.s.t. to train those pets for double points from the games and the snacks. Hurry and you can get a few pets trained up while it’s still on.
Having been seized with a longing for one of my Life wizzes to get Pigsie, I’ve been farming Loremaster (the only place it drops) with three of my Life wizards. Two of them have joined a Storm wizard in getting Krampus — pretty much useless to me for any of them as I don’t have a Fire Amulet and don’t intend to get one…
The Storm got it on her one and only battle with Loremaster before she was even in Dragonspyre by porting in to help someone, which led to me realizing you can pick up the Loremaster quest without having attained the world (she was almost finished with Mooshu and had done most side quests too so she was at a level that could have been in DS if she’d finished the main quests so I don’t know how low a level you could be to pick it up).
So today I put my one Fire wizard in just to see if she could get it and sure enough on the second try she got it. Leaving me with four wizards who’ve gotten Krampus, three of whom won’t ever use it and one who will. And no wizard has gotten any other permanent spell from Loremaster. None. Ever. I keep thinking in these dungeons where you can get a spell dropped it would make more sense if KI tuned it up so you’re more likely to get the spell for your wizard’s school. But then I don’t do secondary schools…
Meanwhile I’ve been mostly farming with Rylee W., my level 93 Life wiz. Not only is she not getting Pigsie but in almost every team she’s winding up directly across from Loremaster — which means she’s taking most of her hits — and only getting one drop. Every time. One drop. And it’s always a low level item of gear, not any treasure cards, not any housing items and definitely no spells. I’ve farmed it enough to know you often get 2 or 3 TCs, a gear item and a snack or a housing item so I find it very weird that randomly this particular wizard receives one and only one drop (besides the gold) 99% of the time.*
Meanwhile, back on the Double Pets. I did decide to train a pet for my Fire wiz and wound up with a pet with 4 may-cast heals and a Fire damage boost, so pretty pleased. The weird thing here was that I trained a bunch last night and then shut down. Something like 14 hours later I got on today to finish mega and her energy had still not filled all the way back up from last night’s training. I don’t have super energy gear, so she only needed to get to 114 from something like 6, but she’d only made it to 99. In 14 hours. Really? I usually can come back after more like 8 or 10 hours and find the energy globe full.
I know many of us have been noting during Double Garden events that KI seems to be slowing down the growing time on various plants so there are several you can no longer plant at the beginning of a Double event and get it to elder harvest during the event. So I’m wondering if now they’re also slowing down the refill time on the energy globes during Double Pet events? Is anybody else having this experience?
Okay, so that’s my current noting of mysterious events in the spiral 🙂
What’s left of today is also our last shot at holiday drops and dungeons. Have fun!
* Actually for Rylee, I’ve noticed her regularly receiving one drop to Morgan’s many a huge amount of the time when I have the two of them questing together, so it may not just be quirk of Loremaster … might be a quirk about Rylee 🙂
I tapped on the game icon to check out the “news” column, hoping we might finally get a Double Garden event and instead noted I think the third (if not the fourth) Double Pet event since the birthday celebrations.
I depleted my gold supplies so badly during the birthday celebrations–between TONS of pet training and a couple of wizards who hit the level for some super pricey garden spells– I’ve had a bunch of gardens sitting at elder harvest waiting for a double garden thing for a couple of months now. Pretty soon I’m gonna have to harvest without a double event to restore more gold and replant, hoping for an event to show up.
If I participate in this pet thing much at all I’ll deplete what I’ve managed to build back and the coffers across accounts will be way down again. Why no double garden?
I’ve been playing some of my lower level wizards lately, which has left me reminiscing about playing back when it was all new and I was clueless. Now, of course, I know much more, including a fair number of higher level tricks that low level wizards can use.
I will admit I use a few things here and there and, of course, my greater knowledge of strategy and game play means I run a better, faster battle than when I was new. But for the most part I kind of like the challenge of playing within the tools KI gives you at each level. I assume they’ve tested enough to know you can win your battles with the spells they grant for each school and I enjoy trying to maximize my impact within the bounds of what my wizard has been given.
Does that mean I don’t ever use a Feint TC I’ve passed over from another account or use a Star spell my pet offers? No, I do those things once in a while — more likely if I’m soloing a boss than with a team. But mostly if I’m in Triton Ave. with my level 7 wizard, I’m using my two-pip school spell and, depending on the wizard’s school, whatever has been granted in the way of traps and/or blades.
I do pass mega pets over to my new wizzes — usually ones that weren’t totally what I wanted – so they have a bit more in the way of heals or damage than they normally would. But I’ve found I can win quite steadily without using level 8 TCs I’ve purchased at the Bazaar or tossing off Feints, etc. Of course I’m not a player who’s fond of overkill — if that’s your thing, this stay-at-your-level plan probably won’t suit.
If you’re a little bored and you’ve been using all your high level stuff for your low level wizards you might have a bit of fun figuring out the best strategy for using the tools that go with your level. Or even how many strategies can work…
Even though I didn’t take as much advantage of the extended birthday celebration as I once would have, I feel kind of relieved the party is over so I no longer feel compelled to keep trying for another garden or to keep hatching and training pets.
I did very well with the gardening in spite of not planting one batch immediately following another nor planting the biggest gardens for every wizard. Pets ate LOADS of seeds and my mega snack coffers are well stocked. Wizards are well supplied with blades of many sorts, thanks to the Sword Fern crops that were already sitting at elder harvest when the event began.
Pet training wound up mostly being disappointing as usual, with one exception. I did get a great quint heal pet for Jasmine R. Tried to hatch hers with Heather G.’s triple heal Seraph and at 12 failed hatches I gave up. For one the fail was Life Giver, which I’m not that unhappy to have for a Life wizard so I trained the final step and got the fourth heal and Heather will just have to muddle through with that 🙂 The lovely lady from the Adult Non PvP group on FB who helped Jasmine then helped me with Rylee W., for whom I also wanted to get a quint heal pet. I kind of lost count but we’re at something like seven, maybe eight, hatches and the latest one is a fail there too.
Some of the pundits in the world of pets claim quite authoritatively that it takes seven generations or less to get a replica. I’d never hatched that many times on one so I’ve assumed it was true. Very lowering to find out that KI has set this up so apparently there’s no limit to how many hatches it could take to get the pet you want. Just adds to my general feeling that I don’t want to be bothered when it comes to pets.
I only train pets when they have double pet rewards so I’m done with that for a while. Rylee has a couple of miscellaneous plants that didn’t manage to reach elder before the double gardening was over but otherwise all gardens are empty and I plan to leave them sitting for at least a week.
My general plan once I’ve had time off is plant gardens for two wizards on an account, get all theirs to elder harvest and leave it then two wizards on another account, etc. until as many wizards as I want to participate in double rewards have elder harvests ready to go. That way I don’t have to put in too much time per day on gardening but manage to get plenty of double rewards when an event shows up. I’ve been doing it that way for a while and it makes the gardening very relaxed.
I spent so much time on the pets and gardens that once again I barely participated in the BOXES event and never did any of the Lost Pages stuff at all. As always, I enjoyed the party and it was really nice to have the extension so I was able to accomplish a bit more than usual without putting in tons of extra hours at the game. Now the Halloween festivities are just around the corner!
September 6, 2017
KI announced yesterday–the original end date–that the birthday celebrations will be extended because of the DDOS attacks (see here for their announcement, keep scrolling down) which have been keeping many players from participating. This includes everything; double pets, double gardens, BOXES, Lost Pages, extra rewards on daily assignments and PvP, double monstrology, etc. So far they’re not saying when this ends.
I know from comments I’ve seen that in some parts of the world they’ve still never been able to get back on since the attacks started last Thursday so I’m hazy as to whether the plan is to keep it going until some point after everyone gets back on??? I’m having intermittent problems with the same glitches I previously noted so I gather there are ongoing issues in many places.
I’m both pleased and daunted as the celebration always leads me to spend more time on the game than usual. I’ve been gardening quite a bit on three accounts (I often give a month of membership to one of the two non-member accounts during these events), hatching with some very kind and patient wizards on the Facebook Wizard101 for Non PvP Players group, and that of course leads to lots of the dreaded pet training (those of you who’ve read this blog for a while know how I feel about that 😬).
I’ve barely found time to take a couple of wizards through any of the BOXES — not very encouraged to keep trying by the zero sonic springs I’ve garnered so far (the only reason I do it at this point). As I’ve mentioned before, I find the Lost Pages event is too time consuming/difficult relative to the rewards you get so I’ve not worked on it at all.
The way the Spellwrits are scattered, it often takes the whole 10 fights to get the total you need and the Spellwrits are always quite a bit higher health than the normal mobs in the area. The dungeon then takes a bit of time and has a boss that’s tougher than the usual bosses in whatever area. And I’m always flabbergasted at the tiny amount of XP I get for the time all that takes as well as the relatively innocuous drops. If there are great drops, I’ve sure had no luck at getting any. I generally do so much better just questing…
Looks like some plants for which I thought I’d just get a few double mature harvests are going to make it to elder while it’s still double–though I’m starting to see signs they’ve slowed down the plant timers. As a just-in-case I’ve planted some Couch Potato and/or Evil Magma Pea gardens today for a few wizards who already raked in two elder harvests (plants already there the day it started and then planting and harvesting another round) in hopes of replenishing both some mega snacks and my hatching-diminished gold supplies. If the event keeps going even a few more days I’ll get the gold back up for sure and possibly make it to another elder harvest. My pets will be eating a lot of seeds 🙂
Anyway, if you’re fortunate enough to be in one of the areas where you can get on the game, keep on enjoying the birthday party!
July 30, 2017
I’m very behind on posting so I’m just in time for the last day of Double Pet Rewards. You have till something like 8 a.m. EST Monday morning to get double XP on pet games and snacks if you’re a member.
It’s been a little odd this time. I’ve had several wizards who either couldn’t get into the Pet Pavilion without closing out and starting again or took several tries. And the Gobbler game froze midstream and I had to close the game and log in again — of course lost the energy points anyway…
I have managed to finish training some decent pets:
I’ve also tried to find hatches for my Storm and Fire girls, who’ve never managed to have very good pets, but no dice this time…
I finally decided to try again at pets during this last weekend’s Double Pet Rewards event. I’d unsuccessfully tried to get a hatch through the wizard central site so my hatching till now has been totally between my accounts and between pets on each account. But I joined the adult non-pvp players Facebook group a while back and noticed there are lots of folks who help out with hatches, so I gave it a try.
One of the folks with a great pet for every conceivable desire in a pet hatched a Death damage pet with me and for the first time ever I got what I wanted on the first attempt at training. I wouldn’t have minded having another critical or damage talent as the fifth, but I also don’t mind having energizing battery in there. I now plan to periodically ask for help with developing a roster of pets for different purposes. Of course since I still can’t stand much pet training, I will be training them only during Double Pet Reward days 🙂
Since I was on a roll I decided to train Prince Peanut on up to Ultra as I’d become hazy about why I swore off bothering with the final stage of training (you know, besides the I hate it thing 🙂 ). Now I’m puzzling over KI’s thinking. The Ultra bit with its jewel socket would make some kind of sense if you only got a socket at that stage (or a second one), but most of my pets have gotten a socket by ancient and I’ve been able to put any eligible level of jewel (i.e. eligible to the level of the wizard) in the socket. When I got to Ultra this time, I’d already put a fairly high-level damage jewel I quite liked in there and the jewel given for achieving Ultra didn’t inspire a desire to shatter the one I’d already placed.
If KI wants the Ultra to mean something, they should either (1) make the jewel socket available only when you get to that level, or (2) give you a second socket for Ultra, or (3) make the reward for achieving Ultra something else–leaving one jewel socket to arrive at earlier stages of training, as they have been.
My personal favorite idea would be to let you choose, upon achieving Ultra, which of the remaining potential talents for your pet it will get. That for me would make it absolutely worth training every pet to Ultra–or at least every pet with an unrealized potential talent I’d like to add. To get a random jewel for a slot I’ve already filled? not much of an incentive for me… So I’m back to eschewing any further training after Mega.
June 5, 2017
I was surprised to see a Double Pet XP event started today. It’s “limited time” so no clue when it’s over; it’s quite unusual to have it start on Monday, so I don’t have a “normal” to use for guessing. Normal would be to start on Wednesday or Thursday and run through Sunday. Sometimes they have one just for a day. Update: I finally ran into a tweet from KI that it is just for today, 6/5/17
During the event, pets receive double XP for pet games, eating gear, seeds and housing objects, and from pet snacks. You can get as much as 112 points playing a pet game if you get all the points for the game (8 when doubled), and feed a 50 XP “loved” pet snack (the 50 doubles and so does the 2 points for being loved, so 104).
Get into your energy gear, put your mega snacks in your backpack and train up your pets at double speed!
April 22, 2017
KI is offering Double Rewards for pets–started yesterday and I managed to forget to make the final click to publish this 🙂 — running for an unspecified amount of time. Usually it would be through Sunday, so let’s guess that 🙂 During this time you get double XP for games and snacks.
In other words, if you get all 4 points for a pet game, it becomes 8. If you have a 50 XP mega snack, it becomes 50. The specific stats double also, so if, say 14 of your 50 points on the snack are for Agility, you get 28 points for Agility. Good time to make the most of the harder-to-get stat of Intellect by feeding snacks with Intellect points.
Me, I’m kind of done with the frustration of spending hours on training only to wind up disappointed, so you won’t be seeing any of my wizards at the Pet Pavilion for this…
March 26, 2017
I’m late giving notice on the Double Pet reward event that started I think Thursday. Since I’ve by and large given up on pets I’m not all that excited and as usual it hasn’t changed much for me. The few pets I’ve trained have just resulted in the usual disappointment. I didn’t seen an end date but the usual would be to end today — which usually means you should be able to get the double rewards until 8 or 9 CDT Monday.
For one newer wizard I’ve hatched several generations now, trying to get the heal talents from Morgan D’s pet; the fourth generation is so far not throwing out any of the unwanted talents I’ve been trying to dump but has two levels to go so I’m not holding my breath.
The test realm also opened a few days ago. Not sure how long it was going to run this time and the small amounts I’ve seen about “Monstrology”, which is what they’re testing, have not clued me in to what it is nor caught my interest enough to want to be bothered signing in to the test realm to find out… You can find out more here.