I’ve been pretty steadily playing with two accounts open at a time, running two wizards through the same worlds together. And one of my great frustrations arises from the many dungeons where you not only can’t port INTO the dungeon but you also can’t port WITHIN the dungeon.
With two accounts open and lots of dungeons that involve a lot of running around and a lot of dodging past sections that are hard to get through without getting caught, it’s incredibly frustrating to constantly get into dungeons and realize I can’t port one character to the other.
I sort of get why KI wants to keep certain dungeons free of inward ports; in other words why they may not want you to be able to have a friend port in to help you. Sort of. Mostly I can’t see why you can’t get help from wherever you are. But I really don’t get why they also make it impossible to port to one another from within those dungeons.
It mostly seems kind of random. In Dragonspyre’s Great Spyre you can, blessedly, port to one another. So I can have one character run around to do stuff like click on the thing that opens the final door and then port her back to the other. Or run one ahead to the next battle and then port the other to her. But in many other dungeons, like the Five B.O.X.E.S, once your group is in, you still can’t port to one another within the B.O.X.
Recently I opened all three accounts and brought in Tatiana F (level 62 Fire) to help Heather and Jasmine with Belloq. [His trick is to keep casting a giant-hit Ra every round he isn’t hit by damage and the key to defeating him is over time spells, so bringing in a Fire girl with her selection of OT spells seemed a good idea). In order to hurry things up I kept her in, porting to the other two at each new dungeon or mob fight.
Until I got to the Black Palace, the final dungeon in Stone Town. She, of course, needed to port in as she has no sigil access yet and she just got the “your friend is busy” message which means you’re not allowed to. Even worse, it’s a dungeon that requires a lot of running around and you can’t port once you’re in the dungeon either, so I had to separately take each wizard through.
Since I wanted to get Sonic Springs, it was especially frustrating to me this time around with the B.O.X.E.S., because it was such a pain in the neck to run two wizards around in them, I gave up on doing it with two accounts. For me that just quadrupled the sense of frustration I felt at how rarely the Sonic Springs drop.
I wanted to open two or perhaps all three accounts and raise the chances that at least one or more of my wizards would get a Sonic Spring each round. But with all the running back and forth in there, I found it too cumbersome to have to run more than one wizard through (even given that only one needs to go do all the “chats” with NPCs).
I really don’t see any reason to prevent wizards from porting to one another within the dungeons and towers once they’re already in so I seriously wish KI would reset all those no port dungeons so we could hop to one another with ease after we get in. Particularly for those of us who play with multiple accounts open at once, it would make life so much easier!