Through Sunday, July 1, 2018, KI is running an event in which members can craft as much as they want without any wait for timers. You also receive double reagents anywhere you can get them: plant harvests, collecting on “ground”, battle drops…
It’s a fairly good moment for picking up reagents at the Bazaar as some of us gardeners who are not using all those doubles for crafting are instead selling them
The main crafting projects I want to do involve the recipes from the B.O.X.E.S., all of which require sonic springs. You can only get the sonic springs during the B.O.X.E.S. events and they drop so seldom even then that it’s a slog, so I don’t have enough nor the patience to keep farming during the events. So I’m not really crafting and am selling all the reagents I’m getting from lots of gardening. You’re welcome 🙂
After examining the fall 2017 updates and the recent ones from spring 2018, I’ve concluded the next updated and revised version of the book can wait for another update. The latest one has all the info a new or kinda new wizard needs to learn how to win at Wizard101.
Since this guide is for wizards level 50 and below, the only major change that really affects this book is the hatchmaking kiosk and the info on pets in the book still stands whether you hatch at the kiosk or in the hatchery.
Other updates mainly affect higher level wizards — like the new world you can’t even see unless you’re something like level 120. The next book revision will probably arrive in summer of 2019 In the meantime, check out my guide and learn all about questing, gardening, crafting, pets and more. And it’s only $2.99!
Even if you don’t have anything to do with gardening in Wizard101, you can benefit at the Bazaar from Double Garden events. Those of us who DO garden are busily harvesting double reagents, double pet snacks, double housing items — most of which are “likes” for plants — and double Treasure Cards. And any of us who’ve been doing large scale gardening very long don’t need most of those things, so we’re also selling all our extra stuff at the Bazaar.
For instance, Evil Magma Peas drop Djembe Drums and Egg Baskets (both likes for Evil Magma Peas), Tower Shield and Feint TC’s (and more), and Scrap Iron, Black Lotus, Aether, Aquamarine, Sandstone, Sunstone, Pearls and Golden Pearls. I have the likes for all my gardens, have giant stockpiles of the TC’s and my banks and shared banks have huge stores of the reagents. So I sell almost everything I get in the harvests.
Couch Potatoes drop a bunch of pet snacks at every level of harvest, plus Empower and lots of Star TC’s and their own “likes”, Litter and Sandwich Stations. Again I’ve collected all I need and, if anything needs replenishing, these events refill my stores and still leave me with lots to sell.
Sword Ferns drop so many blades of almost every sort that I sell tons of those, and they drop their own likes plus some other housing items as well.
You get the idea. those of us who garden have to stop once or twice in the midst of harvesting to sell things in the Bazaar so our backpacks and shared banks have room to collect the rest. It means there are not only lots of often-hard-to-get items available in big numbers, but because there are so many the prices are often down.
What you can’t get easily during these events are the gardening tc’s. Since all the gardeners are frantically buying up these cards to use while they wring the max out of the event, the gardening tc’s are harder to come by.
If you need some rare reagents for crafting or want to pluck up a bunch of pet snacks while available and cheaper or you’re ready to start gardening and need some likes for your chosen plants, it’s worth watching out for Double Garden events and hanging out at the Bazaar. These events happen way less often than most of the other member benefits so take advantage while you can.
I’m a little late in posting as this has been going on a few days now but the Five B.O.X.E.S. are back and will be around through May 20, 2018. Some special drops and a chance to do some dungeons that aren’t around most of the time.
There’s also a recipe vendor in each box and some great housing items to craft. The catch is every recipe requires at least one sonic spring and the springs are only dropped in these B.O.X.E.S./dungeons and not very often there. I have a stack of recipes and a lot of stuff I’ve never made because of it. But if you want to craft those items you need to take advantage of the B.O.X.E.S. events to get the sonic springs.
KI has launched two new member benefits: Unlimited Crafting and Double Reagents. Members can do unlimited craft projects without having to wait for timers to reset. And any reagents dropped in battles, found in spots where they spawn or harvested in gardens are doubled.
I’ve been saving gardens to a double garden event, but for one of my wizards who’s gold supplies keep being depleted due to lots of hatch requests for her quint heal pet, I went ahead an harvested some Pink Dandelions so I could sell those extra black pearls, crystal vials, etc.
Runs through the weekend, so you have till something like 8 a.m. central daylight time Monday. Have fun!
As the Double Garden event wound down and I kept taking wizards to the Bazaar to sell off the last of their harvests, I realized even those who don’t garden and don’t want to can reap some some benefits during the double reward events.
Plants routinely can drop: (1) housing items; (2) reagents; (3) treasure cards; (4) pet snacks. Many plants drop all of the above, some just drop two or three. Those of us who do a lot of gardening generally have well-filled stores of reagents, TCs, etc. When we start getting double we make a lot of trips to the Bazaar to sell things off as we keep hitting our limits.
Many treasure cards, snacks, plant-“like”-housing items and reagents that can be hard to come by at the Bazaar are suddenly being sold in copious numbers. Not only can you sometimes pick up cards, etc. that usually require a long slog at the shop, but often because more are available, the price is better.
For instance, I grow Pink Dandelions quite a bit. They drop
and several of those — like Black Pearl — are much in demand for crafting. They can take a lot of farming to get enough and I sell a bunch every time I harvest. Evil Magma Peas, besides a similarly enticing list of reagents (including Scrap Iron!!!), also drop Feint and Tower Shield tcs, both of which are so sought-after the Bazaar often has none. Couch Potatoes drop a bunch of level 5, 6 and 7 snacks at regular harvests; because they drop mega snacks at elder harvest, many of us sell all the other snacks, so items like Killer Tomato and Shanta Pudding that can be not only hard to grab but pricey can be more available and lower in price.
So even if you never garden and never will, you might want to take advantage of the next Double Garden Reward event by hanging out at the Bazaar stocking up on items you usually have trouble finding. If you have particular items you want, check the wiki to see whether there are plants that drop them. If there are, make sure you haunt the Bazaar for them on Double Garden days.
March 10, 2017
I’ve been a bit lax on the posting front on all my blogs lately so I didn’t manage to post a heads up on Wednesday when Double Garden XP days started. Through Sunday you get double XP, gold and harvest drops for all gardening. Took me by surprise as I’d not expected one for a while, but it happened I had a bunch of gardens sitting at elder harvest 🙂
There’s possibly enough time to plant Couch Potatoes, Snap Dragons or Tiger Lilies and get them to elder harvest if you have every like as those grow pretty fast but it’s too late for most plants–although you could get a mature harvest or three off some, like Evil Magma Peas.
I’m mostly pointing this one out to note it tends to be a good moment to pick up some of the rarer or hard-to-get treasure cards and reagents at the Bazaar as all the gardening folks are getting huge harvests and needing to sell stuff. I’ve already hit the limit on treasure cards and headed to the Bazaar to sell them with several wizards numerous times.
For instance, Evil Magma Peas drop lots of Feints and Tower Shields. I have so many for most of my wizards that I sell quite a few at this point. EMPs also drop Black Lotus, Scrap Iron, and Sandstone (among others) and most of my wizards have huge stores of them plus I have the maximum in the Shared Bank so I’ve been selling lots of reagents too.
If you’re looking for crafting ingredients or to shore up your TC collection, spend time sitting at the Bazaar this weekend!
I’ve previously mentioned you can port a lower level wizard to a friend in higher level areas in order to train gardening spells. Recently I ran an experiment to see if you could also do it with crafting.
Over the course of a couple of days I ported level 32 (actually late twenties when I started the experiment) Darby Stargarden to one of my higher level wizards at the trainers in Mooshu, Dragonspyre and then Celestia and completed all those levels of training. The exclamation point on the next appears as soon as you complete the one before and get the next quest. Seriously. Level 32 and a Grandmaster Artisan as well as a Grandmaster Gardener.
In Zafaria they started blocking the ability to do that because you have to do some of the early quests there before you get access to either the gardening or the crafting trainer. To get the quests you have to have completed the previous worlds and received the “key”. But if you want to jump ahead on crafting so you can use the Grizzleheim and Dragonspyre forges and buy cool recipes requiring higher level craft training, you can jump on ahead through Celestia.
I knew I wanted a Tapestry to the Bazaar as soon as the recipes came out, so Morgan D. bought one right away — before I realized one of the ingredients required fishing, which I’d already tried and quit… So, the recipe just sat there.
Then I bought some bundle on sale for Rylee W. on account #2 and it came with a Tapestry to the Bazaar. Yea! I’ve gotten pretty good at using it to send her to the Bazaar and then opening other accounts and porting wizards to one another until everybody who needs to sell or buy stuff at the Bazaar is complete.
But since my recent experiments with what you can do for free have included doing the first fishing quest I started thinking about the never-crafted recipe sitting in Morgan’s list. And I thought about how nice it would be to have more than one wizard with the Tapestry. Even though I still despised fishing on this second try, I managed to do it, so I figured I could tolerate it long enough to catch 5 Cuddlefish in Cyclops Lane.
Turns out that may be questionable. I’m down to just needing one more so I’ll probably finish and craft the tapestry, but I’ve run into new things to hate about fishing so I’m feeling kind of sorry I tried. I particularly have trouble in Cyclops Lane with fish “getting away”. I’ve spent enough time there fishing now to say 1/3 to 1/2 of the fish you catch get away — and as I’ve mentioned, after having bored you with standing there doing nothing after you cast, then after you catch and lose a fish, they still have the GALL to charge you an energy point!
But even worse, the fish in Cyclops Lane barely spawn. I’ve gone from realm to realm to realm trying to find enough fish to even bother casting the “reveal school” spell finding zero to 3 fish in the entire pond area and it’s tributary streams. When I have found a few more fish I’ve cast the reveal school spell and discovered not a single Death school fish in an entire area that’s supposed to be a place to catch at least two Death school fish, Cuddlefish being one of them. I literally wasted an entire hour and an ENTIRE ENERGY GLOBE’s worth of energy casting that stupid spell and finding out there were no Death fish or hitting a new realm and finding no fish at all.
And yes, I tried the stupid run around and scatter fish so it will re-spawn bit. I don’t know why I bothered as it has never done anything before… It takes FOREVER for the fish to come back. I’ve gone off to accomplish other things in WC for as much as 10 or 15 minutes — including doing a round or two in the B.O.X. and popped back to Cyclops to find still no fish returned. B.O.R.I.N.G.
At the end of an hour I had 3 unwanted fish and one ho-hum treasure chest, no energy and I was enraged that I’d put up with doing one of the most boring “fun” activities ever invented for that long and had ZERO to show for it. I then did a little research and saw all kinds of people posting they’d experienced the same thing in that area: either no fish or no Death fish on realm after realm after realm is the NORM. Who on earth thinks that’s fun???
If you don’t own an Amber Estate or a Death House (I have neither), Cyclops Lane is the only place in the spiral that has Cuddlefish. Why make it a requirement for crafting, put it in only one spot and then program it so most of the time it isn’t possible to catch one there?
What I really wish is that they’d put transporters to the Bazaar all over the spiral… And I would NEVER fish again 🙂
When it comes to crafting in the Spiral, there are a few places that wind up catching people without the right ingredients if they haven’t done research. I did a lot but when I got to Azteca it turned out I hadn’t done enough. Now I’ve found a nice chart that lets you know what you’re facing in terms of reagents for all the crafting quests.
The first place for me that created a problem was Marleybone, where it took me quite a while to farm both MB and the Bazaar for enough scrap iron. But the Dragonspyre crafting quests were the ones that pushed me into gardening. I did a bunch of research about reagents and figured out I could get them as drops from lots of plants.
Pink Dandelions and Evil Magma Peas between them drop copious numbers of the reagents you need not only for the crafting quests through Celestia but also for crafting a lot of the recipes you can buy along the way. I stopped questing for a while and just grew crop after crop. Now all my wizards have big supplies of reagents in their backpacks and the Shared Bank has a giant store as well and all the early crafting quests have been easy.
Even the Zafaria quest, which causes a lot of people trouble, went quickly for me. However, for a few reagents I had to pass every piece any wizard on the account had through the Shared Bank, so I’ve needed to grow more crops and do more farming at the Bazaar to make sure my other wizards will have an easy time when they get there.
I read a lot about Amber becoming important as you move into the higher levels so I grew various plants that drop it, finally landing on King Parsley as the easiest to grow in an array of plants that all drop it so rarely you have to repeat crops over and over to get much of a supply. I didn’t look ahead to get the numbers I’d require; wound up having plenty to craft Deer Knight but I can see I’ll need to get cracking on growing LOTS more crops of KPs to have enough Amber for all my wizards to craft stuff.
What I missed was any warning about Turquoise, Agave Leaves and Agave Nectar, all of which come into play for the Axteca crafting quest. Turquoise is a pretty infrequent drop, available in a couple of packs and, if you keep refreshing the reagent tab, available in small numbers at the Bazaar.
Agave Leaves are supposedly available to pick up in a few areas of Azteca. In spite of farming quite a bit, I never even saw one till the Floating Mountains; with two wizards questing through the area at once (two accounts), I got one for one wizard. Both the leaves and the nectar are available in small occasional numbers at the Bazaar. Some Ultra plants drop it but since Ultra plants are hard to come by, not a great way to collect a bunch. A bunch of bosses drop it but, again, two wizards who’ve both fought most of the main story bosses in Azteca and one of them has received one. You can also buy one of the Leaves for 400 arena tickets but since I don’t play PvP I have tiny amounts of tickets.
Nectar is possible to get when you find the Agave Leaves (much like Stone Blocks can give you Sandstone or Black Lotus can give you Black Pearls), so if you have better luck with finding the Leaves than I did, you can probably get enough of the Nectar. You can also transmute the Leaves into Nectar.
If I’d realized the quest was coming, I’d have started having all my wizards pick up the Leaves and the Nectar every time they hit the Bazaar from an early stage. If you want to have plenty of these reagents for the quest when you get there, I advise starting to pick all three–turquoise,agave leaves, agave nectar–up whenever you see any at the Bazaar from the earliest level you can (for me it’s around level 14 or 15 when I’ve managed enough garden crops to have that much gold).
The finisher for me with the Azteca crafting project is the Potent Trap TC requirement. Although it’s a possible drop from Ultra Alligator Pear Tree, it’s basically only available as a drop from Bosses. One of my two wizards got two on the way through Azteca, the other zero. And you can’t trade it or buy it at the Bazaar or from a vendor.
I assume it’s another deal where you wind up having to pick one of the Bosses who drop it and fight 50 times to get one. I’m digging in my heels and saying no to that, so I won’t be completing that quest for the one who didn’t get any.
For all the rest of the quests, though, if you start gardening early and spend some time farming at the Bazaar, you can arrive at each crafting quest with the ingredients already in your stock. Click the link to the chart I mentioned at the beginning so you can see all the numbers you’re going to need and start your plan early.