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Double XP for Pets and Hatchmaking issues

Mega Healing and Resist Pet

Against my usual stance, I’ve been doing some hatching and training without the benefit of double xp but reached the point yesterday of deciding I’d had enough and any more training would wait until another Double Pet Reward event.  And today, June 21, 2018, one has started and will run through Sunday, June 24, 2018.  So here I go…

One lower level wizard had an Epic Fire pet fairly far along toward Mega so I started by taking her in to finish.  I wound up sort of withwhat I had wanted, a pet with three heals and two resists; as you can see in the above picture it wound up four heals and one resist.

The drawback stems from a big drawback to the Hatchmaking Kiosk.  Once you’ve started hatching with a particular pet, the one hour “time outs” and 10 day/one week limit mean you have no guarantee you can get as many hatches as it takes with the pet you chose.

I’ve been very confused by the “my hatches” part of the kiosk because for most of my wizards it never shows up as clickable no matter how many hatches they’ve had.  Looking at the one time it did work, it appeared that maybe you could keep hatching with the same pet through it–although it was quite confusing and I changed my mind several times about what it was meant to do…– but if you can’t click on it you can’t do anything.

Without the ability to keep hatching with the same pet, the hatching experience is even worse than usual.  In this case I started out hatching with a pet who had three heals I wanted –spritely, unicorn, and energizing battery– plus the two universal resists.  That pet disappeared, however, and the only pet of the same type I could find with three heals and two resists had batusi instead of energizing battery.  As you can see, I wound up with batusi and fairy friend instead of the other resist.

This one turned out reasonably lucky as that was just one hatch with the second pet.  When you have to switch to another pet, the big problem is all those unmanifested talents in the pool that transfer and stick.  The pet already had a couple of unwanted, unmanifested talents that kept showing up.

Hatching with yet another pet means you get some more unwanted possible talents, which means usually it will take even more hatching and training than usual to wind up with the pet you want.  This was just a lucky break that she sort of got the pet I wanted in spite of the switch to a different hatch partner.  I really wish KI would change hatching so the unmanifested talents in each pet’s pool are left out of the equation.

I’ve had several pets now who started off hatching with a pet at the kiosk who had the desired talents and then was unable to get another hatch somewhere along the line.  My two big hopes for the kiosk had been that (1) I could do some hatching for a desired pet without having to keep bugging someone else to keep meeting me at the Hatchery and giving up a bunch of their gold and (2) I could offer pets to other people without having to keep having meet-ups and spending MY gold.

The frequent comings and goings of pets from the kiosk means you can’t count on getting multiple hatches with the same pet, if you need a bunch to get the pet you want.  And other than a couple of pets I’ve managed to create from the kiosk, none of the pets I’ve worked so hard to create are eligible for the kiosk so I still have to deplete my gold and set up meeting times in order to help others out with most of my best pets.

In the meantime, these next few days are a good chance to do a bunch of pet training in less time than usual.  Double XP for the games.  Double XP for the snacks.  A loved 50 XP Mega Snack with a perfect score on a game can give as much as 112 total points for one game.  Worth taking advantage!


More on hatchmaking–insights and woes

After my surprise success with hatching and getting the desired pet and talents on the first try, I used the hatchmaking kiosk for quite a few more tries.  Some of my wizards already had hatches from the kiosk who needed another hatch, having already failed.  For a few others I chose a type of pet I wanted and set up their first hatch.

A few are now several hatches in and have yet to even get the pet, and forget about the talents…  A couple have the new type of pet and four of the five talents plus one I’m willing to accept rather than keep going.  A few more have gotten the pet and 2-3 of the aimed-for talents 3-6 attempts in, but are still hatching to try to get the desired pet.  So basically, overall the experience adds up to the usual feeling of frustration.

At this point I’m asking why KI doesn’t at least narrow the potential talent pool to the manifested talents of the two pets.  If you cut those other 10 potential talents (5 unmanifested potential talents from each pet) out of the mix it could still take a few generations of hatching  but I’d think it would narrow the array enough to make it less likely you could get to 20 hatches before achieving the desired pet.  Way less frustrating.

Meanwhile, I’ve been noting some of the questions lots of people are asking about the kiosk and figuring out some things about how it works:

They haven’t made it too easy to search.  One way is to click the “pedigree” tab so you can see all the manifested talents of the pets, but it’s not organized any further than that so you just get the entire collection of pets in the kiosk in random order and all you can do is wade through it.  There are arrows at the top to move in either direction through the pets.

Another method lets you pick a school and then you get a list of the types of pets on offer from that school.  If you choose one (say Astral Judge) and double click on it, it opens a page where you see one of those pets with its pedigree and then using the arrows at the top you can move in either direction through the pets of that type on offer, checking out the manifested talents on all of them.

Because people do a lot of mixing it up in hatching and training, there are pets from schools other than yours with talents that have been hatched in for your school.  Even though, say, a Balance pet may have 3 or 4 Life talents (Life Shot and Life Assailant, etc.), the pet will be listed under Balance.  I’ve found it easier to just look at pets with the same school as my wizard to find appropriate talents.  If you’re looking for something generic like heals, though, you can find healing pets in any school, just takes more wading through lots of stuff you don’t want to find them.

One thing I’ve noticed is that people tend to pick a particular type of talents for each type of pet (likely based on some of the original talents on a first gen pet but I haven’t researched that).  Some types have a pretty big array of talent sets on offer but often for one type most of the pets will be, say, damage and critical pets and for another most of the pets will have healing and/or resistance talents, etc.  So if you’re after a particular set of talents, sometimes it helps to figure out which types tend to be trained for the talents you want.

In the “manage pets” tab you get to a list of the pets you have on offer in the kiosk and on the left next to each one is the number of hatches that have been made with your pet.  Down below there is a “my hatches” tab.  I’ve found it mysterious.  Only one of the 8 or so of my wizards who have been participating at the kiosk can even click on that tab.  The one who does gets a page that shows the pet with which she hatched on one side and for reasons I can’t fathom, you can also scroll through most if not all of your other pets.  On the other side you can scroll the pets you’ve gotten from hatches.

It has a “hatch” button so you can go ahead and hatch another round from there.  But all the other wizards I have who have used the kiosk can’t even click on “my hatches” so nothing is available to make it easier to hatch again.

This means I have to make careful note of the type of pet and the name of the one with which I hatched and, if the first (or 8th 🙂 ) hatch fails and I need to hatch again I have to go search for the other pet every time.  I”m not sure if there’s a glitch that’s keeping the hatches from showing up there for so many of my wizards or if there’s yet another rule I have yet to suss out…

A pet with which you have hatched disappears from the kiosk for an hour after a hatch has been made, so you can’t find it again till 60 minutes after you hatch (i.e. way more time than it takes to train to adult or ancient and find out you need to hatch again).  Also the pet is only left in for 7 days or until 10 hatches have been made with it.  When you choose a pet with which to hatch, nothing I can find tells you how long it has been in there nor how many hatches have been made so it’s possible to come back for your second (or 5th…) hatch and find the pet gone.

That happened to one of my wizards this weekend — even taking the hour and then many more (since someone else could have hatched and taken it out for another hour), the pet never showed up again. Now, the “owner” can put the pet in again after the 10 hatches/7 days removal, so you might find it again later; presumably if somebody is getting lots of peppers for hatches they will keep putting it in again.  But it would be really helpful if each pet showed how many days and how many hatches it has had so you’d have an idea if you can count on being able to hatch again.

Because I can’t find the one with which I hatched, I have to find another same-type pet with the same stats and keep hatching….  except a different pet means more pesky potential talents are probably in the mix, thus likely leading to even more generations of hatching to get the pet.  I still wish somebody would explain to me why KI feels it’s a good idea to make it this hard to get a pet you want….

Overall I’d say I’m somewhat more impressed with the kiosk than I was initially.  If your main object is to find pets with particular talents with which to hatch, the kiosk provides a very easy way to do that.  The ease of doing it without asking somebody to take time and gold to help me — possibly multiple times — is definitely an improvement.

However, since I don’t expect to do much more with pets, my main object regarding pets is to make some good pets available for others without me having to spend my time and gold on hatches I don’t even want.  And since most of my good pets are not allowed to be listed in the kiosk, it’s useless for me on that score.


Finally a desired pet with ease

As I’ve mentioned many times, I mostly find the whole pet aspect of Wizard101 extremely frustrating and I pretty much don’t bother to hatch, train, etc. any more other than an occasional flurry during a Double Pets event.  So I pretty much let the first day of this event slip by without bothering.

I’ve also been under-impressed with the Hatchmaking Kiosk.  But I have realized my initial assessment that you couldn’t get a good pet there is premature.  I forgot about the folks who love fiddling with pets and make a point of hatching some of the not-so-good dropped or vendor-bought pets into high level pets.  These pets seem to still be eligible for the kiosk, so if you have the patience to make your way through the tedious search for a pet, you can find something.

I’ve been wanting a pet for my level 82 Storm wizard with three may cast heals and two universal resist talents.  I’ve searched a few times but lost patience for the process.  You can search by “pedigree”, which lets you check out the talents received and stats but there’s no further breakdown, so if you have a particular set of talents you’re after, you just have to scroll your way through the entire supply of pets in the kiosk until you find one that suits.

I was just about to pass out from boredom when I finally ran into a Drowned Grimhorn with exactly the talents I wanted.  Even better, the pet card it includes could at least occasionally be useful.  So far so good.  Then, of course, comes the training — the part that usually leaves me gnashing my teeth, shaking my fists and deciding I’m never going to have anything to do with creating a new pet again…

As soon as the pet hatched I headed for the one game I’m willing to play (Grumpy Gobblers) and started training.  First talent, Spell Proof.  Okay.  Try another.  Next up Spritely.  Wow, on a roll.  Hesitated over whether I should just go ahead and hatch again at adult on the assumption something would fail but decided to keep going until I actually hit a fail.

Generally I refuse to use the energy elixirs but I had a few free ones sitting in my “gift box” so I decided this seemed a good occasion to use a couple and I kept on training.  For the first time EVER I got exactly the pet I wanted on the first hatch!!!  And she’s cute!

Meanwhile, so far the only pets I’m allowed to offer at the kiosk have never been chosen so not a single wizard has earned a single pepper since the only pets allowed from the dozens and dozens I have are crap.  Continues to be a big disappointment because I hoped the kiosk was going to provide a way for me to offer my better pets to others without having to use up all my gold or a lot of my time…

I did offer this pet, so we’ll see if I finally get a pepper or two 🙂

Double Pets yet again

May 17, 2018 KI announced another Double Pet XP event  running through Sunday May 20.

If you’ve been trying out the new Hatchmaking Kiosk, here’s your chance to train those pets up faster.  You get double XP for the pet games and also for pet snacks (including double points for “likes” and “loves”) or if you get points from feeding your pet gear and housing items

Mega Snack Pack sale today only

April 9, 2018

Today only you can get 40% off on Mega Snack Packs in the Crown Shop.

Personally I get my mega snacks from gardening and save my crowns but if you don’t like to garden, this is a good chance to stock up on some mega snacks.  If you want to get the most use from them, my advice is to buy them now and wait for a Double Pets event to use them so you get double XP from each snack.  For instance, Fancy Yogurt’s 50 XP becomes 100 XP during a double event.

A few hints on pet hatching

In honor of this Double Pets event, I offered my quint healing pet for hatching on the Adult Non-PvP group on Facebook and in some of the exchanges about that I realized I’d often seen discussions about hatching in which I could see that a lot of players don’t understand some of the basics of hatching.

A lot of people seem to–wrongly–assume:

  1. you will automatically get the other person’s pet on the first try
  2. when you train that pet you will get all the talents the other person’s pet has


When you hatch with someone else’s pet, it’s a big toss-up whether the egg you get will be the same kind you already have or the other person’s.

Whichever pet you get will have a combination of the POTENTIAL talents of the two pets.  Each pet arrives with 10 potential talents (and 10 potential derby abilities).  As you train the pet you get one of those 10 talents at each level (teen, adult, ancient, epic, mega), so your pet winds up with 5 talents

While the accepted theory is you have more chance of getting the manifested talents (the ones the pet actually got in training) in a hatch–which has generally seemed true in my experience–the potential talents are still in the pool and can be picked up in a hatch.  And trust me, they often are.

Half the total pool of talents and derby abilities (combined) will come from each pet.  Generally that works out to three talents from one pet and two from the other (then three derby abilities from one and two from the other).  So there is pretty much no circumstance in which you will get all the talents you want from someone else’s pet on the first hatch.

If either of your pets came from multiple hatches, there’s a chance some random potential talent from the past will show up and stick through multiple hatches.  The good news is that when you hatch a same-as-your-pet egg you got on the first round with the same pet from the other person, you will probably get the other person’s pet type on the second hatch. [In other words if you hatch a Seraph with a Storm Hound and get a Seraph egg, when you train the new Seraph to adult and hatch again with the Storm Hound, you will probably get the Storm Hound; not guaranteed–it does sometimes take a third hatch just to replicate the other pet]

Some folks claim it takes no more than seven hatches to get all the same talents as the pet you want.  I personally know this is NOT TRUE.  I am up to eleven hatches on one pet and I still don’t have a pet with all the talents.  And the person I’m hatching with took TWENTY hatches to get that pet.

The next piece to understand is what I mean about multiple hatches.  Some people seem to think you just hatch over and over with whatever pet you’ve chosen to use. Won’t help.  You hatch, train the pet you got from the hatch (even if you got another pet like yours) to adult and hatch again with the other person’s same pet.

Now, if you got the right pet and at adult you have two of the talents, you might want to keep training to see if you got all the talents you wanted.  Otherwise, you hatch, train to adult, use the new adult to hatch again, train that one to adult (or to whatever level fails), use that new pet to hatch again, etc.

As you move through the generations, the pet starts narrowing in on having mainly the talent pool of the desired pet — which still means there are five potential talents in the pool, any of which may show up as you train.

There’s a Pet Talent Calculator into which you can input a bunch of data on the parents and your egg to determine without training whether you got the desired talents.  Even if you don’t have the ones you want, you still want to train the pet to adult and hatch this latest generation.  There’s more info on how the calculator works here.

Personally I don’t think it would save me any time to look up and fill in all that info as opposed to just doing the training –especially since I only train during double pet events — and it’s the kind of thing that makes my eyes roll back in my head, so I haven’t used it, but just so you know it’s available if you like that sort of thing 🙂

Bottom line, hatching to get a desired pet is often a long tedious process.  You may not get the other person’s type of pet on the first try and it will invariably take at least a couple of hatches — and more likely 3-7 or more — to get the other pet with all the talents you want.

Sometimes I get to four of the other person’s talents and there’s one from my pet that I like well enough and I just stop rather than keeping on hatching and training.  For instance, in trying to replicate the quint healing pet, I’ve gotten a couple of quad heals with a damage talent and that worked for me.  So if you don’t love this process, stop and think about whether you’ll only be happy if you get all five talents from the other pet or whether you’ve gotten one that will work well enough for you.


Another Double Pets — and no Double Gardens… still

April 5, 2018

KI started yet another Double Pets event today, just after some of us were commenting on the adult non-PvP Facebook group about hoping for a Double Gardening event.

I gather KI either (1) makes more money off elixir sales or (2) loses less in crowns since double gardening helps people expand their seed supplies without purchasing or (3) maybe both, with the double pet events, so the Double Garden events have become few and far between.

As usual, I have many wizards hanging out with full gardens at elder harvest, now for something like 2 or 3 months, waiting for a double event.  Sometimes I wind up needing gold and having to harvest and replant before an event finally comes around…

Meanwhile, through Sunday, April 8, you’ll receive double XP for both pet games and pet snacks.  At the moment I still feel like it’s mostly a big waste of time or a crap shoot in which I spend way too much boring time with little chance of getting what I hoped for, so don’t know that I’ll be taking advantage.  And it sure doesn’t inspire me the way the garden events do to buy a membership for my non-member accounts to participate.

I wonder how much they really lose in crowns for seeds since many of us build (built) our gardens by farming for seed drops.  For me, the double events just meant I was able to build my supply faster — for which I felt so incredibly grateful as I don’t enjoy endlessly fighting the same mobs over and over 🙂  I didn’t pay crowns for the seeds to begin with.  And some folks try to plant more during the event and harvest another round and buy elixir to do so.  I’m curious how much more they profit from double pets than double gardens?

Bottom line, if you’re still working on pets, this is a good time to speed up the training.  If you’re waiting for double harvests in gardening, don’t hold your breath.

And Double Pets returns again

Miss Gigi at Mega

Double Pets started March 22 and will run through Sunday, March 25, 2018.   You receive double XP from pet games and snacks so training pets goes much faster.

I’m still at a place where I’ve had so many disappointments weighed against how little I enjoy pet training, I didn’t do anything on day 1.  And I’m feeling pretty lethargic about bothering at any point…

The Double Daily Assignment event ended this past Sunday.  I participated with 10 wizards on two accounts (one wizard on each isn’t high enough level).  I like to open two accounts at once and port wizards to one another to speed up doing the assignments.  Even double rewards wind up leaving me feeling ho hum.  Since I garden a lot I don’t really need the gold and it arrives in amounts that would mostly only help wizards who are too low level to participate.

The arena tickets received are in such tiny numbers that for people like me who don’t collect tickets from PvP or Pet Derby, they add up to pretty much nothing.  The crowns are sort of a nice feature but in such small amounts I’m not sure if the total for each account equaled enough to buy one pack after two weeks of daily double rewards.

And the treasure chest, which theoretically could be the most fun part, for me mostly provides temporary mounts I don’t need and housing items I don’t want, both of which can’t be auctioned so I wind up either trashing or feeding to pets pretty much everything I get from the chests.

As I’ve noted before, I find the rewards, when stacked up against the time it takes, aren’t really worth it.  Particularly for my high level wizards, I can do a short quest and pick up more XP, more gold, more drops (most of which can be sold) in the same amount of time.  I know I see on the Facebook Adult Non-PvP group that some people do the assignments routinely but I rarely do and I’m not sure I’m gonna bother again when there’s a double reward event.

I’m interested to hear from people who like the Daily Assignments and why.

Double Pets yet again

Once more, I’m late giving a heads up about double pet xp — it’s been on for a couple of days and will end Sunday, February 24, 2018.  Usually it doesn’t actually get taken down till something like 8 or 9 a.m. central time so you can get in some extra training Monday morning if you’re so inclined.

Everything doubles:  the points you get for playing the games, the points you get for feeding the pet gear or housing items, the xp you get for feeding pet snacks.  You can zoom really quickly through the first few levels during this time, which means if a talent you don’t want shows up in the first 2 or 3 you know you don’t want it and can start over without wasting as much time as usual.

I’m still feeling kind of bummed by the poor showing on the last go-round, so I’m not bothering this time…

More pet blahs

After some more pet debacles during intense hatching and training during the birthday celebration, I eschewed the next two or three (or more?) Double Pet events, having thrown up my hands in defeat.  But I decided to do some training on incomplete pets and to try a bit of hatching between two of my accounts.

As usual, none of the pets have all five talents I was aiming for, though I’ll admit all the ones you see above are pretty good, so I’m just shrugging and settling for these as I’m again pretty much disgusted at the whole process…

Sword and Shield has been the hardest thing to get rid of — and it’s such a dumb ability, I can’t imagine why it’s even on offer.  The pet can randomly cast both a blade and a shield on you but pretty much 100% of the time the blade isn’t for your school and the shield isn’t one that helps against your opponents.  Useless.

In the early fall hatching, etc. I managed one pet that was what I wanted and have been unsuccessfully trying to get the same thing (quint heals–see pic below) for many of my wizards.  Last fall’s efforts included 12 unsuccessful hatches with a kindly wizard from the Adult Non-PVP players group…  Also something like 8 hatches between the wizard who has the quint heal pet on my first account and another wizard on my third account…  all unsuccessful though she is questing with the “best I could do” pet and it’s ok enough.

I keep wondering why KI felt the need to make it THIS hard to get a pet you want — and why they think this random bit–with the endless hours you can waste on a basically boring and tedious process–is fun.  The people with the patience to do this to have different pets for different circumstances for every wizard astonish me — can’t imagine doing it!! 🙂